Magic is a double-edged sword. While the gleaming side of the blade aids men — curing our illnesses, closing our wounds and easing our daily lives — its darker twin holds far more temptations for weak souls, though they come at a high price. Invariably, the shadowy side of the mighty sword extracts its payment from the lives of those who would entrust themselves to it, twisting and using them to further its goals. Sinistra, the school which teaches that magic, is understandably ostracized on civilized continents.
Dark wanderer. Pareronia ceylanica 2019-05-20
On Diablo 3’s Story, or: Why Less Is More In Videogames | The Scientific Gamer
One very sunny summer day Reimu snuck out of the shrine and went to the Human Village to play, but it suddenly started pouring rain. As she began to rush back, she was getting soaked. The rain didn't let up, and instead just got stronger. Reimu couldn't handle it anymore, so on her way back, she took shelter in Kourindo.
The Harvest Moon Consortium
One has a blue bow tie and the other a bright red. One such peasant, , was inexplicably drawn to the Wanderer, and chose to follow him on his journey. The two spoke before the Old Rochester Regional School Committee on May 22 to talk about young people they love very much who have experienced racial discrimination at a young age in their own community — the Tri-Town community.
Staggeringly bad. Awful plots are clearly not a new thing for Blizzard, and yet it was not something that I particularly noticed when playing through either of the previous Diablo games. Why is this? There is just you, the player, single-mindedly chasing the Dark Wanderer across the various continents, and everything else is incidental to this. It tells the player almost nothing; what exposition you get comes through Deckard Cain and the end of Act cutscenes, which themselves are only indirectly to do with you.